The interface for the serverpacks server can be selected with the "internalServerAddress" setting.The fixed port can be selected with the "serverPort" setting.The server address for the httpserver mod (previously for serverpacks mod) can be configured with the "publicServerAddress" setting in nfig (or nfig).Trouble shooting The Download URL points to an internal server name No further configuration is required on the clients.Īfter logging in on the client the console should have similar messages: INFORMATION: Got server pack F18603CBAC21775433D54D832FC1EE3038A21AF3 ( INFORMATION: Added server pack F18603CBAC21775433D54D832FC1EE3038A21AF3Īnd the custom map should show up. Both mods are enabled by default when using the client modloader v0.7 and later. Serverpacks is required to fetch the map from the server, custommap is required for the client to not discard maps with a different name than the default Wurm Unlimited map names. The client needs the "serverpacks" mod and the "custommap" mod You should get a similar log message in "server.log" ServerPackMod: Added pack F18603CBAC21775433D54D832FC1EE3038A21AF3 for pack mods\myservermap\playtime.jar Store this in mods/myservermap.properties: classname=.SimpleMod This is best done by placing it in its own mod. The serverpacks mod must be configured to pickup the pack with the map. Note: The key "map.playtime" must be all lowercase even if the map name may contain upper case letters.Ĭompress the two files into a Zip archive named playtime.jar and place it in the folder mods/myservermap. The pack file must contain the map as "Playtime.png" and a file "mappings.txt" with the contents map.playtime = Playtime.png The border my contain additional keys and information for the players. It's best to create a square map of 620圆20 and add 150 pixels of border to the left and right. The map image must be a PNG file and should have the size 920圆20. Note: "MAPNAME" is the map name sent to the client, "NAME" is the name as seen in the "Server Name" field of the "Local Server" settings Map image update "SERVERS" set "MAPNAME" = 'Playtime' where local = 1 The map name is set in the table "SERVERS" in wurmlogin.db. If it does not show up check the trouble shooting section. NOTE: This should be enough to have the server map ready. mapdump.png (in the wurm server main folder, can be created with #savemapdump).The mod looks for pre-rendered mapdumps in Set to false to use pre-rendered map dumps only. renderServerMap: set to true (the default) to create a map dump on server start.Setting this option to false will effectively disable the mod. addServerMapPack: set to true (the default) to have the mod create and activate the server pack.The mod uses an existing mapdump or creates a mapdump on server start and prepares a server pack with the map for the clients. To enable a custom mod the server needs have Replace "Playtime" with your servers name. The following is a guide how to setup a custom map on a server called "Playtime".
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